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Who am I?

I am Pascal Luban, a freelance game designer and creative director based in France. I developed and published The Game Design Toolbox to bring my experience to others.


I have been working in the game industry since 1995. I worked on several triple-A titles, including two Splinter Cell games and one Alone In The Dark title. Being a freelance gave me the unique opportunity to work on different game genres and to deal with all aspects of game design: concept, game mechanics, level design, storytelling, monetization, playtesting, game tuning, etc. It is this practical experience that I want to share with you.


I hope you’ll find here the solutions you need to design your game but if you need help on a specific project, I can provide direct assistance on a consulting basis.